Civilization VI separates these parts from the City Center, giving them autonomy and making them at the same time more powerful and more vulnerable to enemy attacks. Think of it as a visual manifestation of the implied parts of a city in other Civilization games: a military part, a scientific part, a cultural part, etc. the city's main tile), and which focuses on developing some gameplay aspect in this city. A district is a distinct part of a city which is found on terrain outside the city center (i.e.